medium risk
Video Game Designersvs
41 shared · 25 different
core competencies
medium risk
Software Developers, Systems SoftwareSide-by-Side Comparison
Video Game Designers leads 4–0| Metric | Video Game Designers | Software Developers, Systems Software |
|---|---|---|
| Risk Score | 33.3% | 35.4% |
| Risk Tier | Medium Risk | Medium Risk |
| Risk Percentile | 58th | 67th |
| Tasks at Risk (>50%) | 5 / 15 | 6 / 15 |
| Median Salary | N/A | N/A |
| Employment | N/A | N/A |
Skill Comparison
|
Sorted by largest difference
ProgrammingAI-Vulnerable
Guiding, Directing, and Motivating Subordinates
Engineering and Technology
Design
Documenting/Recording Information
Establishing and Maintaining Interpersonal Relationships
Developing and Building Teams
Coordinating the Work and Activities of Others
Communications and Media
Thinking Creatively
Judging the Qualities of Things, Services, or People
Computers and Electronics
Protective Factors
Higher values indicate stronger protection against AI displacement
Video Game Designers
32%
total discount
Software Developers, Systems Software
28%
total discount
Task Risk Comparison
Tasks sorted by AI automation risk — higher means more automatable
Video Game Designers
5 of 15 at risk85%Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
84%Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
76%Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
53%Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
53%Prepare two-dimensional concept layouts or three-dimensional mock-ups.
Software Developers, Systems Software
6 of 15 at risk86%Monitor functioning of equipment to ensure system operates in conformance with specifications.
85%Coordinate installation of software system.
69%Prepare reports or correspondence concerning project specifications, activities, or status.
66%Store, retrieve, and manipulate data for analysis of system capabilities and requirements.
55%Design or develop software systems, using scientific analysis and mathematical models to predict and measure outcome and consequences of design.
Premium Head-to-Head Analysis
Displacement Timeline Comparison
Video Game Designers2028–2035
Software Developers, Systems Software2028–2035
20242030203520402045
Video Game Designers has a longer runway before significant displacement, projected 0 years later than Software Developers, Systems Software.
Transition Feasibility
1%
Skill Overlap
Low overlap — significant retraining needed for transition
0
Unique to Video
0
Unique to Software
Combined Protection Strategy
Regardless of which path you choose, focus on these protective factors
Creativity
Social Intelligence
Fine Manipulation
Regulatory Barriers
Video Game DesignersSoftware Developers, Systems Software